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CJ Wolf is a specialized serial entrepreneur in the online games space. As CEO of iWin, Inc. which was founded in 2001 as Next Game, Inc., CJ scaled the small, garage startup from four employees into one of the leading casual game publishers and game portals. Before iWin, CJ founded, rated one of the top 10 "stickiest" Internet destinations. Vendare Media, now Connexus, bought Bigprizes in March 2001. Also in March 2001, CJ acquired and managed the company for two years before selling it to CBS MarketWatch in September 2003. CJ Wolf is a CPA and holds a BS in Accounting from Georgetown University.

CJ's favorite games are Solitaire for Dummies and Jewel Quest.

CURTIS NG, VP Finance and Administration

Curtis Ng brings to iWin more than 20 years of strategic and executive financial management experience, working with pre-public software and entertainment companies. Most recently Curtis served as Vice President of Finance & Administration for Remend. Prior to Remend, Curtis served as the Director, Finance and Administration for Model N. In both positions, Curtis was responsible for the accounting, finance, budgeting, treasury, risk management and facilities activities for the company. Previously, Curtis played a key role in the Accounting and Finance group at Bidcom/Citadon. Prior to Bidcom, he held various management level financial positions with Frontier GlobalCenter, an early pioneer in web hosting and managed services. Curtis holds a BS in Business Administration from San Francisco State University.

Curtis' favorite games are Zuma and Jewel Quest 2.

Michael Ewins, VP Engineering

Michael brings over 25 years experience in software architecture, delivery, and project management across ecommerce, mobile, web, video publishing, and games. Prior to joining iWin, Michael built and led teams delivering innovative software within leading edge technology companies including Oberon Media / Iplay, Digital Bridges, and Panasonic.

Joe Cain, Director of Game Design

Joe has been playing games for as long as he can remember, and has been testing, producing, and designing them since he figured out he could make a pretty decent living doing it. Over the past 22 years, Joe has tested, designed and/or produced over 50 published games while working for a diverse assortment of big and small gaming companies, including: SEGA of America, Atari Corporation, Actual Entertainment, AppAnt Studios, IGT, and Electronic Arts ( Mobile, Web, Console, Casual, and Casino are just a sampling of the platforms and genres Joe knows. (and loves!) Joe’s favorite games of all time are Tetris and various editions of Street Fighter II.

Brian Frederick, Product Director

Brian Frederick, is responsible for designing and directing casual games for iWin’s publishing and distribution efforts. He has over 14 years of experience working professionally in the social, casual and casino games space and has directly contributed to over 30 published games on mobile, tablet and desktop. Prior to joining iWin, Brian has lead game development in a multitude of capacities at companies like Electronic Arts, Storm 8 and GREE.

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