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Jewel Quest Mysteries: The Oracle of Ur - Collector's Edition User Reviews
It's the mixture as before, but it's a very good mixture and the gameplay is enjoyable. Some of the minigames are fairly easy, others are more difficult, but you can skip them. The match 3 element is generally more difficult than previous incarnations in this format. The HOG element is sufficiently difficult without being ridiculously obscure. Overall - well worth while. I'm still puzzeld though as to why Rupert, Emma and Sebastian always look different in every game in which they feature, and Natalie seems to have got lost. Maybe she's "Packed" her bags.
16 out of
19
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I bought this game and completed playing it. I enjoyed the play but I wonder why the makers feel the need to turn it into a seek and find. Where are the monkeys and the skulls? Jewel Quest was originally a great match game..I particulary liked "Heritage" which gave us all kinds of "adventures". This game is enjoyable to play, but needs more Jewel boards and not so much seek and find. I turned off Emma's voice as it is grating..and it was not necessary as you can read what she has to say. I always find myself wishing for prettier illustrations in these games..but the artists are stuck on unattractive. all in all, the game is fun to play if you don't mind having only 6 jewel boards and seeking and finding instead of trying to put and keep monkies in cages!
16 out of
20
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I Love the jewel quest series. But I did not care for this one at all. Too much moving back and forth to find stuff. I didn't even finish the free trial. Better Luck Next Time JewelQuest.
16 out of
24
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This game isn't as good as the other jewel quest games. Actually pretty boring. Ok, delete my review now iwin so your rating stays at four stars even tho it doesn't deserve it.
6 out of
9
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I LOVE all things Jewel Quest, but this one was a definite waste of money. Items to click on or drag barely move if they move at all, making most of the mini puzzles impossible to solve. There is way too much jumping around between scenes for each individual item to collect. The overall instructions are quite minimalistic with respect to specific mechanics required to make objects move, which are not only different for each scene, but quite different from previous JQM games. The strategy manual included with the collectors edition does not address any of these issues, but does provide solutions for the hidden object scenes. I don't recommend this game, and I coubt that I will consider any more Jewel Quest games.
3 out of
4
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I would like this game except for the dratted timer on the jewel boards. When WILL developers EVER LEARN to make timers optional. And adding that totally irritating ticking clock as time runs out is IMO uncalled for. It makes the game annoying, and stressful. I play to relax, not to be frustrated, and for this reason the only JQ game I've ever bought was Solitaire. If it weren't for the timer I would have bought them all. Wake up iwin, add the option of playing untimed, and sell more games. It can't be that difficult to do.
2 out of
3
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